Tile Memory

Watch the tiles light up, then repeat the sequence. Twelve levels.

Puzzle
Tile Memory screenshot
12 LEVELS 3 → 4 → 5 GRID
Level
1
Sequence
3
Your turn
-
Best level
-
Press New run to begin.

THE EXACT RULES
Tiles flash one at a time; you repeat the order by clicking them. Level L needs L+2 presses and uses a 3×3 grid for L1–2, 4×4 for L3–6 and 5×5 for L7–12 — so the sequence is always shorter than the grid and is always rememberable. FAIL = clicking a tile that is not the next one in the sequence; the run ends immediately at the level you reached. WIN = clearing all 12 levels. Your best level is kept in localStorage.

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